With a grubble and storalax, bubbling of rage,Eric and Cuthbert carblurted at the vampiric ways,While Eliza and Lemule turned a dark page,Before they all galumphed towards the Progressive maze.
Down they spiralled and florggeled though turned stone,They quibbled with heads on a wall, a man auramoring an ear,They funnilamped on a piano, making Cuthbert moan,Bringing cheer before vaponsively turning the heads with fear.
Crackle-frackle went the boards beneath the faces,Falling rantalastimy before Lemules runtunkish ire,Down once more through murtle muddy places,They found the Tumtum tree, witnessing eyes of fire.
Excuse the poor attempt at a themed poem. The sessions have a habit of gillywaggling the brain afterwards for a bit you see. This article focusses on the current campaign we're playing through at the local club, set in +Zak Smith's excellent A Red and Pleasant Land.
What happened:
- Lemule and Eliza became vampires.
- Eric and Cuthbert briefly considered leading a revolt against vampires.
- They got assigned a knight called Siegfried Von Harm.
- They plotted a plot to assassinate Ilona, one of the Red King's Brides, and make Eliza the new Bride.
- Cuthbert forgot his name, and no one else could remember what he was called.
- To get to Ilona (who was attending the Hatter's tea party) quickly they cut through the Labyrinth of Progression (formerly known as the Labyrinth of Death).
- They found a giant piano that hooked up to someone's throat to make such beautiful music.
- They found an organist fated to play for all eternity to the ear of his true love.
- Some mounted heads got the party to play Ode to Joy on the piano, using Cuthbert's screams.
- The heads revealed a secret passage after Lemule began stabbing them in the ears.
- The path lead down into a swamp while an unseen observer spoke a poem about a Jabberwocky.
A Red and Pleasant Land is fantastic for generating your own sessions with minimal effort. I generated this session in under an hour and only got through half the planned content. With a few dice rolls I can create a couple of maps with various complications and incidents, flesh it out with some ideas of my own before thinking about how the players are likely to react to it and pondering how the current overarching plot runs through it. It just works, I'm convinced that I could be put in front of a few strangers at a convention armed with only a copy of RPL and come up with a small scenario to pass a few hours.
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